GameJam

Saving Scuba Steve

Created in 8 hours for the EGX Rezzed 2016 Creative Assembly GameJam with the theme of “Flux”. Saving Scuba Steve is best described in short as a twin stick, Pong-style shooter. Play as two mermaids that are destined to protect Scuba Steve as he is attacked by hoards of Fish-Bombs as he tries to grab the treasured pearl.

About Me

Technical Artist at Splash Damage and a first class honours graduate at the NCCA, Bournemouth University after studying a BA (Hons) Computer Visualisation & Animation. (now BA (Hons) Computer Animation Technical Arts)

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