Programming

Music Terrain Generator

A Maya Python script for creating terrain displacements from a .wav file using song amplitudes and also creates procedural textures and differs them by height.

About Me

England-based technical artist, computer graphics designer, programmer and games designer who strives to create work that not only meets your needs but is to a level that I, myself, am proud of. Currently an Associate Technical Artist at Splash Damage. A first class honours graduate at the NCCA, Bournemouth University after studying a BA (Hons) Computer Visualisation & Animation.

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